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Author SHA1 Message Date
Lucas Valbuena
26d52d3793 spawn 2025-07-23 21:21:12 +00:00
Lucas Valbuena
f5d47ab837 spawm 2025-07-23 21:20:00 +00:00
Lucas Valbuena
99187cf7a1 spawn 2025-07-23 21:05:56 +00:00
Lucas Valbuena
1cd788de65
Update Prompt.txt 2025-07-23 22:53:40 +02:00
Lucas Valbuena
2ac28d6620
Update README.md 2025-07-23 22:52:29 +02:00
Lucas Valbuena
437a8e6fd1
Update README.md 2025-07-23 22:51:42 +02:00
Lucas Valbuena
a018454dca
Update README.md 2025-07-23 22:51:25 +02:00
Lucas Valbuena
d07116de55
Update README.md 2025-07-23 22:50:35 +02:00
Lucas Valbuena
28de2ebab6
Update README.md 2025-07-23 22:50:14 +02:00
Lucas Valbuena
1709c095d7
Update README.md 2025-07-23 22:49:12 +02:00
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# **FULL v0, Cursor, Manus, Same.dev, Lovable, Devin, Replit Agent, Windsurf Agent, VSCode Agent, Dia Browser, Trae AI, Cluely, Perplexity, Xcode, Spawn & Orchids.app (And other Open Sourced) System Prompts, Tools & AI Models**
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# Tired of buiding trash games with generic AI tools?
<a href="https://spawn.co" target="_blank" rel="noopener noreferrer">
<img width="200" height="200" alt="Spawn.co Logo" src="https://github.com/user-attachments/assets/669cef9b-eec1-4add-9a02-fb7e12602126" align="right" />
</a>
Stop **prototyping**. Start **shipping**.
While other tools get stuck on prompts, [spawn.co](https://www.spawn.co/) uses cutting-edge AI to build and deploy complete games. I've spawned 4 complete game variants in under 20 minutes. Not prototypes - actual playable games with save systems, multiplayer, monetization ready to ship.
Its not marketing fluff, its just a better way to build.
**Build. Ship. Done.**
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<a href="https://trendshift.io/repositories/14084" target="_blank"><img src="https://trendshift.io/api/badge/repositories/14084" alt="x1xhlol%2Fsystem-prompts-and-models-of-ai-tools | Trendshift" style="width: 250px; height: 55px;" width="250" height="55"/></a>
📜 Over **8500+ lines** of insights into their structure and functionality.